DriftWare07
DriftWare07
I can't tell which files are which backgrounds.
**Describe the bug** v.1.0.0.0, the last 'stable build' **To reproduce** Steps to reproduce the behavior: 1.Select the eraser tool in the tile map editor 2.Move the cursor into the tilemap...
**Describe the bug** When I drag a disk into the workspace, it does nothing **To reproduce** Steps to reproduce the behavior: 1.Drag a .pv8 into the workspace 2. 3. **Expected...
I've tried changing the Light_color variable before (doesn't light at all) and after (doesn't change color) the event_inherit() function, but I can't figure it out.
## Godot Resources For now, repos with godot projects just read as yacc instead of their respective language. So I would suggest adding .tscn and .tres files to this library...
Just wondering. Is this able to nuke other servers or is specifically for the owners server ?
As is, the actual terrain in the editor makes it very laggy. Are there any performance tips to help reduce this?
I'm building a grid based rpg in godot 4. Is there any chance this could be compatible with that version?
Whenever I attempt to run the Ds game maker ide, it comes up with: Microsoft .NET Framework Unhandled exception has occurred in your application. If you click Continue, the application...