Aimad Chabounia
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Aimad Chabounia
Yes I agree that both schemes are fundamentally identical, but I want to confirm if the noise budget for both schemes is computed in the same way. in BFV invariant...
actually the method you mentioned looks more promising for computing noise budget , but when I was looking at the code in [Decryptor::invariant_noise_budget](https://github.com/microsoft/SEAL/blob/main/native/src/seal/decryptor.cpp) I couldn't figure out where plaintext is...