Paweł Lidwin
Paweł Lidwin
QT dependency got removed now
The issue is that those titles contain more than 1000 files which is the limit to get from the `GetPatches` request, solution is to just split it to multiple requests....
That seems to do a job, although that game has `19 000` files, running this synchronously takes a while. Also it's save to split it by exactly `1000`
Yes, manages to generate the patches. Performance of the client is a different story - install page renders a UI element for each file. I think I don't need to...
We've explained this situation many times. Legendary, Nile and gogdl are all python programs packaged using pyinstaller. Since python code is in plain text, anti virus programs flag it after...
I guess resolving this issue is mostly up to adding more safe guards like making sure that the file that we are about to patch is valid as well as...
Heroic now requires only `ulwgl-run` file to be present in the `tools/runtimes/ulwgl` directory. The script will download the whole runtime as needed
Heroic 2.14 contains the new version of nile that should fix the issue.
`/run/user/1000/doc/6bbc148c/DDDA` looking at, it looks like insuffucient permissions, make sure to give Heroic permission to the location where your game is installed. I recommend using [Flatseal](https://flathub.org/pl/apps/com.github.tchx84.Flatseal)
Ah, sorry. I misunderstood the issue completely, my bad.