Thomas Debesse

Results 320 issues of Thomas Debesse

By looking at this code: https://github.com/DaemonEngine/Daemon/blob/95915040470b774c818b90caec609b7b3dacfa6f/src/engine/renderer/tr_vbo.cpp#L307-L312 https://github.com/DaemonEngine/Daemon/blob/95915040470b774c818b90caec609b7b3dacfa6f/src/engine/renderer/tr_vbo.cpp#L369-L377 I thought that this was probably the best way to make a compact C/C++ code to save space in a release tarball, but...

T-Enhancement
T-Question
A-Renderer

It looks like CMAKE Release build defaults to -O3 but RelWithDebInfo build defaults to -O2: ``` CMakeCache.txt 79:CMAKE_CXX_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG 103:CMAKE_C_FLAGS_RELWITHDEBINFO:STRING=-O2 -g -DNDEBUG ``` ``` CMakeCache.txt 76:CMAKE_CXX_FLAGS_RELEASE:STRING=-O3 -DNDEBUG 100:CMAKE_C_FLAGS_RELEASE:STRING=-O3 -DNDEBUG...

T-Question

On Linux the `~/.drirc` file is not read. This is a file to tweak specific driver options like disabling or enabling features. This can be used to set specific options...

Doing /set cvarname cvarvalue archives the cvar even if the cvar does not have CVAR_ARCHIVE flag While investigating #501 (_Make in_nograb and in_mouse temporary cvars?_) I was like “but wait,...

For stuff like benchmark it may be useful to enable `in_nograb` (disable mouse pointer grab), but then, the next legit game would not grab the pointer. By setting `in_nograb` temporary...

A-Input

disabling `in_nograb` still centers the mouse pointer.

A-Input

When setting in_nograb to 1, input is not grabbed but pointer is hidden, maybe that's unwanted? Also, the pointer move still affects the camera. Enabling `in_nograb` may also be useful...

T-Question

I usually build the game on my workstation running Ubuntu 20.04 (no Nvidia stuff on it, at all), then run the game on various hosts with an Ubuntu 20.04 running...

A-Renderer
A-Build
GPU-NVidia

When I'm testing the game on some specific hardware and driver configuration, I usually build on my workstation, then the build is sent to a target computer hosting the wanted...

T-Feature-Request
A-Client

A `pk3dir` is the directory equivalent of a `pk3`: extract `pak0.pk3` content to a directory named `pak0.pk3dir` and tadaa, you got a pk3dir. It's very convenient for modding as everything...

Type:Enhancement
Prio:2