illus0r

Results 12 comments of illus0r

@eduardoboucas looking forward to it! I've just discovered, I've received a first comment on my blog. This comment is useful, but I'm not able to say “Thank you” to it's...

@eduardoboucas ready!

There is a workaround described in [#431 ](https://github.com/regl-project/regl/issues/431#issuecomment-328535260)

> Could someone also try and reproduce this, please? Mac OS, retina display, chunky edges: ![image](https://user-images.githubusercontent.com/797993/50426554-bcb13e00-08a1-11e9-8e55-2520da1413ee.png) But I'll give your lib a whirl, it looks fascinating after Pillow and p5.js...

Solved this by modifying a snippet from https://en.wikipedia.org/wiki/Cube_mapping#Memory_addressing. ``` vec4 textureCubeZ(sampler2D tex, vec3 p) { float absX = abs(p.x); float absY = abs(p.y); float absZ = abs(p.z); int isXPositive =...

You caught the bug! Thanks, @Alex7Kom!

I'd like to keep colors untouched for now though. @Alex7Kom Can you consult me if I'll find time to make a kruglendar generator this year? I'm not a programmer, so...

![image](https://cloud.githubusercontent.com/assets/797993/12012447/961237be-ad04-11e5-942f-09ff67ac0792.png)

50% ![image](https://cloud.githubusercontent.com/assets/797993/12012448/bee53826-ad04-11e5-8f9a-b880d8e90ca1.png)