Adam
Adam
Great idea, I think this would be a nice "quality of life" improvement on the editor. A couple of points: - My personal preference for this would be a specialized...
Feedback so far raises some valid points against this change: - The current pixel based coordinate system is quite intuitive when starting. - Not everyone does a lot of physics....
Thought about this a bit more and I think a better way to go about this is a route similar to what @SirePi mentioned a chat discussion: Rather than switching...
Moving this to the `Future` milestone, as it doesn't seem to be crucial or urgent.
**Note:** This has to be revisited and re-conceptualized now that a lot of import functionality has been shifted out of Resource classes and into importers using the new AssetManagement API....
> I'm going to start working on moving this to a forked Duality branch now. I want to get the initial PR in sometime soon so I can get some...
## Progress - Concluded work on the v2.X PR for the Pixmap Slicer, merged back to `master`. - Triggered a binary release - it's out there now 🙂 - Merged...
Sounds great 👍 Let's come up with a solid concept on how to proceed. I'd like to split this topic into multiple parts, one being atlas improvements and another one...
> Sorry to jump in, but did someone say 9-Patches? They are basically the starting block of my UI plugins so if it can be of help all my code...
> I'm not sure if the `ImageAtlas` level is the appropriate place to tag groups of sprites - to me that seems like a higher level of abstraction... perhaps a...