ike709

Results 156 issues of ike709

Repro: 1. Spawn as human 2. Pick something up 3. Try to right click it in your hand 4. It isn't listed

bug
Client

I know that sRGB (mis)handling is the root of all transparency evil, but there's still something strange going on when toggling fake AO: https://github.com/user-attachments/assets/6689a686-4c56-448b-992a-cbeb0c4b696b

bug
Runtime
Client
Codebase: Paradise Station

The code is kind of cursed but it works and `Say`/`Me` now behave identically to BYOND. Here's the Paradise DMF command for the `Say` button: `command = ".winset \"saybutton.is-checked=true?input.command=\"!say \\\"\"saybutton.is-checked=true?mebutton.is-checked=false\""`...

Client
size/M

There's a debug assert in RT that checks for missing keyup events. Pressing Tab twice to repeatedly toggle hotkey mode causes the assertion to fail in OD.

bug
Client
Codebase: Paradise Station

Ref parent issue https://github.com/OpenDreamProject/OpenDream/issues/167 As far as DMF functionality goes, these should be relatively high-priority as they're needed to make Paradise properly playable without needing to use the Say popup...

bug
Client
High Priority
Codebase: Paradise Station

The vending machine spritesheet doesn't match the actual item sprites. ![image](https://github.com/user-attachments/assets/5c8aa0b6-8255-45af-9e44-a97163a9efcd)

bug
Runtime
Client
Codebase: /tg/station

Tested on Paradise. In BYOND, toggling the chat theme should automatically toggle the DMF color. But in OpenDream, you have to run the "Toggle Darkmode" verb separately for the DMF...

bug
Client
Codebase: Paradise Station

Repro: 1. Launch TestGame 2. Make text appear in the chat window 3. Try to highlight the text by click-dragging 4. Fail BYOND allows text highlighting in the chat window.

bug
Client

Test code: ``` /client/Click(object,location,control,params) src

bug
Client

Exception: ``` [17:38:29] Runtime in code/controllers/subsystem/overlays.dm,92: Invalid appearance var "overlays" Exception occurred: Invalid appearance var "overlays" =DM StackTrace= /atom/copy_overlays code/controllers/subsystem/overlays.dm:92 set_dynamic_human_appearance code/__HELPERS/dynamic_human_icon_gen.dm:62 apply_dynamic_human_appearance code/__HELPERS/dynamic_human_icon_gen.dm:54 =C# StackTrace= System.Exception: Invalid appearance var...

bug
Runtime