igorbasko01

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Hey @RMichaelPickering , Did you find a workaround? I encounter exactly the same issue. The following code is the Unity subscriber: ``` public class NetMQController : MonoBehaviour { public string...

Ok I found something that works, adding `AsyncIO.ForceDotNet.Force();` in the `Start` method, allows running the subscriber before the publisher. Also it is able to reconnect when the publisher goes offline...

Hey, I've encountered a similar issue. When I install the package using some nuget package manager for unity, it copies the netstandard dll. When I run the unity project and...

Hey, thanks for the suggestion. It seems that when I change the Api Compatibility Level to .NET Framework, the [nuget package manager](https://github.com/GlitchEnzo/NuGetForUnity) is installing the correct dependencies. ![image](https://user-images.githubusercontent.com/16905449/222540768-4c752173-52ab-4b1d-8042-87eab4653698.png) ![image](https://user-images.githubusercontent.com/16905449/222541121-973cc89b-cf67-4050-8635-1536ad05fe34.png) Thing...

I am encountering a similar issue in Python. It seems that there is no landmarks smoothing in the mediapipe v0.10.1 In the following two videos we can see the effect....

I have attempted to implement a Python version of the `OneEuroFilter`, closely modeled after the C++ version found at this mediapipe implementation: https://github.com/google/mediapipe/blob/bed624f3b6f7ad5d25b5474c516561c537f10199/mediapipe/util/filtering/one_euro_filter.cc#L14 I've also replicated the same parameters for...

Hi, I was able to get the compiled library from the WiringOP source code application in the source code of the orangepi android os. The source code of the orangepi...