Ian Douglas Scott

Results 163 issues of Ian Douglas Scott

This should provide a way to fix things like https://github.com/pop-os/xdg-shell-wrapper/issues/8. Cosmic's panel is implemented as a compositor that hosts applets as clients. It should just pass through the same keymap...

This should provide a way to fix https://github.com/pop-os/xdg-shell-wrapper/issues/10. I believe the same issue would occur in the Wayland backend (https://github.com/Smithay/smithay/pull/676), and using `xkb_state_update_mask` in the correct/simplest way to handle modifier...

Previously only had an impact on the final size of dimensions set to `Shrink`. I'm guessing this was a mistake but anyway... Before this change, setting `Fill` for height and...

This should resolve https://github.com/iced-rs/iced/issues/580 by providing a way to use an image included with `include_bytes!` without needing to copy it to a `Vec` to create an image handle. It would...

The documentation for `wl_output::mode` and `wl_output::geometry` specifically states to use the information from these `xdg_output` events for "logical" size and position within the "global compositor space". Which may be impacted...

This is meant to provide a way to address https://github.com/pop-os/xdg-shell-wrapper/issues/8, in combination with https://github.com/Smithay/smithay/pull/750. This is currently potentially unsound due to the `unsafe impl Send for KeyboardData {}`. `xdg::Keymap` uses...

https://github.com/iced-rs/iced/issues/674 This works, but duplicates code from `iced_wgpu` that should ideally be shared, and the cache never evicts. The next step here is to work on an API design to...

Glutin 0.30 drops the dependency on `winit`, allowing it to be used with winit or other things that can provide a raw window handle. (Perhaps this could change the relationship...

This shows `iced_glow` outperforming `iced_wgpu`. Probably not accurate, some something may be wrong in the rendering and timing here? It should also test with more primitivies. Tests pass when combined...

Based on my testing, removing the `+ 0.5` and `- 1.0` here makes off-screen rendering of an image primitive output exactly the same data as the input image. Changing to...

improvement
rendering
image
wgpu