Jamie
Jamie
Same issue, but the DLL's missing from Nuget that made it work for me were: This only affected my azure instance and not local for some reason
One option is to use translate3d ``` .book { transform: translate3d(0,0,0); } .book:hover { transform: rotateX(-25deg) rotateY(-40deg) rotateZ(-15deg) translate3d(150px, 60px, 300px); } ``` An alternative rather than a fix, though...
Had the same thing, switched to Proton Experimental and DX11 no problems.
Intel + AMD here, game is ok for the first minute or so but then microstuttering gets really bad... and then it just becomes stuttering no micro about it.