idle
idle
If %a8() isn't set before the math, then the math relies on the high byte being zero. I ran into this issue in arcade; maybe it's not an issue on...
I agree the practice rom should be compatible with the VC rom. It looks like the only things Nintendo changed were palettes. I documented it here: https://github.com/InsaneFirebat/sm_practice_hack/pull/5/commits/dcf34c209a68230210ecf73b8f8d266752894a09 I got my...
So the request is to accept either the original NTSC/JU checksum or the VC NTSC/JU checksum as a valid NTSC rom. I assume that would not be difficult to implement....
I thought SMI + vanilla practice rom had problems in crocomire's room. Also it's possible that the area rando changes messed up more compatibility. Of course it'd fine (more work...