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A Minecraft like game written in go

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Good morning, sir, I don't know what it is, but when I put down blocks, I get a micro freeze... is it due to Go or to your implementation? What...

# gocraft/vendor/github.com/go-gl/glfw/v3.2/glfw vendor/github.com/go-gl/glfw/v3.2/glfw/c_glfw.go:4:10: fatal error: 'glfw/src/context.c' file not found #include "glfw/src/context.c" ^~~~~~~~~~~~~~~~~~~~ 1 error generated. Compilation finished with exit code 2 ---- go env GOARCH="amd64" GOBIN="" GOCACHE="/Users/hipnusleo/Library/Caches/go-build" GOEXE="" GOHOSTARCH="amd64" GOHOSTOS="darwin"...

I thought it might be better to not have a static list since you might add more items in the future at some point. Great project by the way!

``` macOS 10.14 Mojave beta 10 Go 1.11 GO111MODULE=on ``` Hello, I've managed to build the package and produced the `gocraft` executable, but when I run it I cannot see...

[duckerman@duckerman gocraft]$ go run *.go 2018/08/07 16:37:47.479949 VersionUnavailable: GLX: Failed to create context: GLXBadFBConfig exit status 1

Warning on github.com/go-gl/glfw/v3.2/glfw/glfw/src/linux_joystick.c:224:42 ``` lab@ubu1:~$ go get github.com/icexin/gocraft # github.com/icexin/gocraft/vendor/github.com/go-gl/glfw/v3.2/glfw In file included from go/src/github.com/icexin/gocraft/vendor/github.com/go-gl/glfw/v3.2/glfw/c_glfw_linbsd.go:22:0: go/src/github.com/icexin/gocraft/vendor/github.com/go-gl/glfw/v3.2/glfw/glfw/src/linux_joystick.c: In function ‘_glfwInitJoysticksLinux’: go/src/github.com/icexin/gocraft/vendor/github.com/go-gl/glfw/v3.2/glfw/glfw/src/linux_joystick.c:224:42: warning: ‘%s’ directive output may be truncated writing up to...

At least on some machines, there is some stuttering whenever chunks are loaded or blocks are modified. This is because the new chunk mesh is sent synchronously to the main...

I had trouble get it running on MacOS 15.1.1 (24B91), thats why I updated glfw to v3.3 and upgraded to a higher golang version.