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Multi-protocol Minecraft-compatible client written in Rust

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When pinging BungeeCord servers, the server list only shows "Connecting", "Connection timed out (os error 110)" or "Connection refused (os error 111)" while connecting with original minecraft works fine.

bug

Seems it doesn't like 3rd party servers. ie Feather ``` thread '' panicked at 'called `Result::unwrap()` on an `Err` value: "RSA error: message representative out of range"', src\server\mod.rs:203:80 ``` I'll...

bug

Support for player inventory items. It is already possible to place blocks if the player automatically picks them up from a drop, but otherwise there is no real inventory support....

gameplay feature

When the player is disconnected, the game returns to the server list screen, but when they die, nothing happens. Death should be handled, and respawning after.

gameplay feature

When first joining and then leaving a server, the background of the serverlist becomes the server world (including players etc.)

bug
performance

According to https://github.com/iceiix/stevenarella/issues/63#issuecomment-761291986 there is a console I'm supposed to be able to open by pressing the grave button ("`"). However, this does not open the console for me. In...

bug

This really just scares of people, and isn't really true anymore (only the original "steven" project was). Let's promote this as an active reimplementation of Minecraft in Rust and try...

While in the terminal I see an error appearing (a thread panicking to be exact), the UI keeps saying "Connecting to ". ``` [main.rs:99][INFO] Detected server protocol version 756 thread...