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A cross-platform GUI library for Rust, inspired by Elm

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Let's make a collection of real projects build with Iced. ## Projects ### Airshipper ([Repo](https://github.com/Songtronix/Airshipper)) Video game launcher - Client / server desktop app ### Tolstack ([Repo](https://github.com/aevyrie/tolstack)) Run engineering simulations...

improvement
help wanted

I've been trying to make an app that can make simple image annotations. As far as I can see `Image` doesn't `impl Layer`, meaning that I can't add it to...

question
rendering
image

Iced appears to panic with mismatched pipeline when (I believe) svgs are used. MSAA works correctly for e.g., scroll boxes, rgba images, etc., but once svgs are loaded into the...

question
rendering

I am fairly new to iced, and have been trying to write some basic code to test the waters. I was just wondering if there is any easy way currently...

feature
text
widget
rendering

is there any plan to make iced library for mobile? (like Android,iOS )

question
out of scope

#1050 Replace `Text.content` from `String` to `Cow

Hey folks, this is a first best effort to add headless rendering into Iced. Alot of these changes are built up from #957 ## Changes visible to end users *...

Defined a new `WindowConfigurator` trait in iced_winit to configure the `WindowBuilder.` The `SettingsWindowConfigurator` struct just applies the Window settings. The new `iced_winit::application::run_with_window_configurator` uses a WindowConfigurator instead of the Settings struct....

Implement Sierpiński triangle Emulator, use `Canvas` and `Slider`.

improvement

# wgpu custom rendered widget example Hi! I am returning to #903, and I realized that the existing `layout` information is sufficient to appropriately locate a custom render pass with...