Ryan C. Gordon

Results 1356 comments of Ryan C. Gordon

> Remove 3dnow! support. If not, at least disable it in the default config to save some build time. _Originally posted by @eloj in https://github.com/libsdl-org/SDL/issues/3519#issuecomment-1138705035_

I think we're happy with where this currently stands, so I'm closing this.

Thanks to build-scripts/fnsince.pl, we could actually do this now if we want to. Putting in 2.0.20 milestone (but not committing to actually fixing this yet).

> @icculus, is this something we want to add now that we have the perl script with information on symbol versions? Based on this comment... > However, it is not...

Yeah, if it's staying, we'll just pass it through from sdl2-compat to SDL3. If we're removing it, we'll either have it always report failure in sdl2-compat, or pull in just...

So I see this just closed, so I'll say real fast: I had this mostly-merged into a single codebase at one point, and then a million unrelated things pulled my...

Yeah, we still have it, and can definitely still merge.

SDL_GetWindowSurface exists (perhaps it didn't in 2017?). I think this can be closed.

Isn't the window surface what the software renderer uses? https://github.com/libsdl-org/SDL/blob/a6bb00f3995aa0e3b3d26d24084809e7e1fb4037/src/render/software/SDL_render_sw.c#L1166

> Would it be possible to allow mixing to be done by the audio drivers using this new API in order to take advantage of hardware capabilities? I'd have to...