Ryan C. Gordon

Results 1357 comments of Ryan C. Gordon

Does this fix it for you? ```diff diff --git a/Makefile b/Makefile index 0e8ca27..7487ee3 100644 --- a/Makefile +++ b/Makefile @@ -37,7 +37,7 @@ ifeq ($(strip $(macosx)),true) endif ifeq ($(strip $(linux)),true) -...

> That's cool, but unfortunately we can't bring it over just yet because of pending sdl changes, which may make it incompatible. We'll visit this when we're ready, don't worry....

> This also begs the question of is it within the scope of this project to auto configure this for only one game. We keep a quirks table in sdl12-compat,...

I never replied to this before; sorry about that. The hope is to pass as much information through to the lower-level as possible (which is why most things at the...

The thinking on uint8, in the past, is that it makes it easy to step in bytes regardless of the actual type. But honestly, apps can just set up a...

Also SDL_MIX_MAXVOLUME was both confusing and silly, so good-bye to that.

Hey, @0x1F9F1, I just sent you a GitHub invite for write access to the repo, so feel free to click the "Rebase and merge" button on this one yourself. :)...

> Is the following OK for sdl2-compat? I would call it SDL2_MIX_MAXVOLUME, not SDL3, since technically this is the SDL2 value, but otherwise looks okay to me.

As for SDL_mixer, let's just throw in the right conversion when making calls into SDL3 and otherwise leave it alone for now. We haven't really had time to rethink its...

> Just add (void) I _strongly_ dislike this, fwiw.