Ryan C. Gordon

Results 1352 comments of Ryan C. Gordon

Okay, I've pushed a fix for this that makes it go from completely reproducable on macOS 15.4.1 to 100% fixed, but I don't have a convenient older macOS to verify...

(This also needs to be cherry-picked to release-3.2.x and SDL2, but confirmation first would be really helpful.)

Cherry-picked to release-3.2.x in 17656d051b750b945fdd8b4608f9524c7879bc1b, and merged into SDL2 in b2c3e6fadec4be4f16febf1b5046fe0cc950addb. We're good to go here!

The getifaddrs issue on Android is resolved in #124, via #147, and doesn't need a separate android-ifaddrs module thing anymore. So whatever else is needed for Android.mk, let's get it...

@madebr: any objection to me putting @superfury's script in revision control?

One thought, after I posted this: a callback to edit audio before it is mixed only works if the audio isn't changing size. A thing adding reverb, or adjusting the...

> Is Mix_Audio a public interface? It seems like it would be useful to allow people to create custom audio sources (e.g. procedural audio track, custom audio format, etc.) and...

> This sounds good, but it seems to be missing an option to decode from an IOStream on the fly (unless that's what the Load* functions do, but by their...

Locally I had changed "Source" to "Input" but "Track" is pretty good. I'll think on it.

Okay, so this is not ready yet, but I've pushed what I've got to https://github.com/icculus/SDL_remixer for now. Eventually, that repository go away and we'll drop the files from it into...