Results 666 comments of Ian Gilman

@tofetpuzo Did you mean to respond to https://github.com/openseadragon/openseadragon/issues/1338#issuecomment-1574308208? Your question seems like it belongs there, and not in this issue. At any rate, the `bounds` is in viewport coordinates. If...

Yes, this is off topic in this issue! I've answered it here: https://github.com/openseadragon/openseadragon/issues/2369

@tofetpuzo It's really not hard to move this conversation to an issue where it's not off topic. You just need to post your comments in https://github.com/openseadragon/openseadragon/issues/2369.

I know this isn't exactly what you're asking about, but I feel like by default, OSD won't make the image disappear when you zoom out... It should continue to show...

Thank you for sharing the demo. Sure enough, this does appear to be vanilla OSD behavior... I would definitely consider this a bug! I've poked around at it a bit,...

> Okay, thanks for looking at it. So I tried leaving only one sizes entry but it doesn't actually change the loading process (tried it on the demo above). I'm...

One thing I should point out is we have some terminology confusion in the API. Tile pyramids have levels (like level 3 of the IIIF image @oblak1 is using) which...

> Regarding the zooming and levels I have a sub question regarding performance. In the above demo, by having set a defaultZoomLevel it loads the necessary tiles for this level...