Results 666 comments of Ian Gilman

Yes, having a WebGL renderer would be awesome! There's discussion about that in #68 and #1482, but as far as I know there hasn't been any progress on making it...

@BeebBenjamin it sounds like you are basing your positioning off of the `viewer.viewport.getBounds()` which gives you the target bounds for the animation, not the current bounds. To get the exact...

BTW, for anyone interested in WebGL overlays, you might like to know that @rsimon is adding them to https://recogito.github.io/annotorious/: https://twitter.com/aboutgeo/status/1547896108273152000

@rsimon That's amazingly smooth! > But I'm planning to make things more modular this time, and hoping to release the overlay drawing feature as a separate OSD plugin that can...

@BeebBenjamin Great! Glad that sorted it out. ARCHiOx looks like a fantastic project! Please do share it when there's something to see... I'd love to see it and I'm sure...

Might be interesting to revisit this now that #2310 has landed.

The HTML drawer continues to be useful for people as a fallback when they have issues with the canvas drawer. The thing that comes to mind is that mobile Safari...

Well, with version 5 we have officially dropped support for IE11 and have added the WebGL drawer. Maybe it's time to let go of the HTML drawer as well. If...

Unfortunately I'm not aware of a comprehensive solution for this issue. There's a little discussion here: https://github.com/openseadragon/openseadragon/issues/1528 but no conclusions. Some possibilities: * Disable panning entirely in the viewer, which...