Iain E. Davis
Iain E. Davis
It is assigning both groups to the permissions system because only one of them is a group to be treated as primary. Guessing from your group names, you probably need...
If the other groups are secondary then they don't go on the primary list. However, only groups that are on the primary list are mutually exclusive. A player can be...
We'll need a new option for something like that. The 'as-primary' is to work around the lack of "primary group" functionality in some permissions systems. I'd need to add a...
This is more or less implemented and is in the release version of the plugin. I'm not sure it is fully tested however. :)
That is surprising, I would have thought it would have complained about that before this. I'll probably have to make the Vault api calls synchronous, might slow the player login...
To make sure I'm testing against the same stuff that generated the error, can you tell me the exact version of Vault and CubeEngine that generated the error?
I'll either need to revise the permission handler for Vault or write one specific to Cube. It may be a while, there are other issues I have to take care...
Rewards are only performed during synchronization. So if they're playing and qualify for a new award they'll receive on the next scheduled synchronization of all players. Or otherwise they'll receive...
Something else to watch for is that if the player has insufficient room in their inventory to receive ALL the rewards, they won't receive any part, not even the cash,...
Related to #17