Jonathan Verbeek
Jonathan Verbeek
This is because Nintendo stores that as the `creation_time` metadata field in the .mp4 header:  So, I unfortunately can't change that except I integrate a .mp4 parsing library which...
Hey there! I was tinkering around with TTS solutions and my closed-source Unreal Engine 4 game for quite some time now, and while I tried espeak-ng, the GPL licensing and...
Added documentation for the FilePathFilter meta specifier, implemented in [`FilePathStructCustomization.cpp#L41`](https://github.com/EpicGames/UnrealEngine/blob/release/Engine/Source/Editor/DetailCustomizations/Private/FilePathStructCustomization.cpp#L41).