Dusan Lazarevic

Results 16 comments of Dusan Lazarevic
trafficstars

But I am having this issue in v3.1. Even simple things like 2 button states aren't working with sprite sheets in v3.1. For example, I have button_normal.png and button_pressed.png with...

If you can't easily re-create the issue, I'll make a test case and post it here...

Here is a video showing the issue: https://dl.dropboxusercontent.com/u/5351290/ForSharing/ArfArf.mp4 On the left are frames without sprite sheet, on the right are frames from the sprite sheet. Notice the jerky animation on...

Yes good find. I already pointed that animations play correctly inside SprBuilder but that's probably because SprBuilder doesn't use sprite sheets internally for playing, even you selected it for export......

I gave a much simpler fix some time ago: https://github.com/cocos2d/cocos2d-iphone/pull/563

Yes it was committed then reversed for the same reason Vik posted here - breaking things in Sprite Builder... I agree, adding a property for 3rd layout direction would be...

Can the admins merge this pull request as it's pretty unintrusive? Asking because I am working on an accelerometer game where I have to disable auto orientation, and as I...

Hey Oliver It helps with different Stage Colors and layers/nodes that have relative size. For example, I want to create a HUD layer that is 100% x 100% of it's...

I'd also like to get rid of that annoying yellow label in Unity Thanks

Looks pretty simple to fix by inserting this check in **SaveAsset** method: ```csharp var assetPath = "Assets/Resources/" + AssetName + ".asset"; if (!string.IsNullOrEmpty(AssetDatabase.AssetPathToGUID(assetPath))) return; // rest of the code ```...