i-xt
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i-xt
This PR adds support for read-only fields. A drawer can be made read-only from outside, for example in a `IRuntimeInspectorCustomEditor`, or via the new `RuntimeInspectorReadonlyAttribute`. This attribute can specify a...
**Description of the bug** When a Transform is selected without clicking it's field in the hierarchy (either by calling ``RuntimeHierarchy.Select()`` or by enabling ``RuntimeHierarchy.syncSelectionWithEditorHierarchy`` and clicking the GameObject in Unity's...
bug