Hyper

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Navigate to `%APPDATA%\UnleashedRecomp\` and open `config.toml` in a text editor and change the `GraphicsAPI` property to `Vulkan` and try again.

> [@hyperbx](https://github.com/hyperbx) Hi, sorry for the bother, but could you check this out and see what you find? (Sorry if something is not clear, I'm using the translator) > >...

If all else fails, please do try to update your driver. You can find the latest GeForce GT 730 driver [here](https://www.nvidia.com/en-gb/geforce/drivers/results/229812/).

The last supported driver for the GeForce GT 730 appears to be 475.14, not 516.59. Try downloading from the link I posted previously.

I'm not really sure of the point of this PR? We don't directly use the `g_controllers` array for input access, that's more of a leftover from an earlier implementation. What's...

Navigate to `%APPDATA%\UnleashedRecomp\` and open `config.toml` in a text editor, then change the `GraphicsAPI` property to `Vulkan` and try again.

1. Hold down the Windows key and press R, this'll open up a **Run** window. 2. Copy `%APPDATA%\UnleashedRecomp\` into the text box and press Enter to open an explorer window...

> so, Unleashed Recomp has its own `EInputDeviceExplicit`, which will handle Controller Type detection. if a unknown controller is detected: the debug console will tell you "Controller Detected: Unknown". >...