Hyo

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Since native especially the `android` is not providing actual timer from the `recorder`, there currently a limitation to match them exactly. https://developers.google.com/ar/develop/java/recording-and-playback

@jonitef Nice issue! Could you kindly open a `PR` for this?

> Hi! Thanks for the answer. Right now I'm so busy with my job that I unfortunately have no time :/ Understood. Same here :cry:

> i was using this library im on android working fine but on ios its says unhandled promise rejections whenver i invoke audioRecord start method Can we see any reproducible...

Can you provide an example? I am not getting your question.

Do you mean sending audio file from one device to another? Then I think you can use Bluetooth or internet

Could you compare your project with one in `Example`? I am not sure how to dig this issue beforehand.

I use to convert my audio tp `mp3` files with `ffmpeg` and they all played well in both `iOS` and `android`. It looks awkward to me. Also for the `3.0.10`...

@MarioUnlam I think we need that `mp3` file to investigate