Jos Yule
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Jos Yule
Hey all. I read about using "[Dijkstra Maps](http://www.roguebasin.com/index.php?title=The_Incredible_Power_of_Dijkstra_Maps)" for AI (see below links). I decided to give it a try, and came up with this implementation: https://gist.github.com/hyakugei/ace116bd9ce72f2bf92c The visualization stuff...
Right now all lights "throw" to the range value passed into the `ROT.Lighting()` object. Is it possible for each individual light have its own _range_?