Results 126 comments of Huy

Please feel free to fork it, but I would recommend take a look at https://github.com/huytd/agar.io-clone/wiki/Game-Architecture and implement it from scratch if you are doing something like school project (eventually, it's...

Sorry, haven't touched it for quite a long time already, you can try sending a PR ;)

And let's [squash](https://github.com/huytd/agar.io-clone/pull/471#issuecomment-328596683) this pull request into a single commit :D

I created a new branch for multi server supporting recently here https://github.com/huytd/agar.io-clone/tree/multi-server hopefully it will help increase the performance and reduce CPU load

I put some brief explaination in this wiki file, please check it https://github.com/huytd/agar.io-clone/wiki/Multi-server-Experimental I'm here for any question :D

Yeah, the fact is... we have too many `for/nested for` loops just to render a single object (a piece of food, or a player,...), and this bunch of loops will...

I'm so sorry. I'm busy with some other stuff recently and don't have enough time for the integrating process. I will try to make a small demo to benchmark this...

Update: I made a demo with this engine, seems good, will do more testing and see if we can replace Socket.IO with this or not. https://github.com/huytd/lit-demo/