Hunter Bridges
Hunter Bridges
fwiw, I have a wrapper around the `SetFrameBufferTexture` function that is usually inlined. If I don't inline the wrapper, and step into the frame, I can see that the wrong...
oh you know what... I probably need to make it do `System.UnsafeCastToPtr` here instead of `&this`...
Ah ok, I think this might be user error. This code works OK on aarch64 if I change our code generator to output `System.UnsafeCastToPtr(this)` instead of `&this` for ref type...