Hugh Kennedy

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Nice work, thanks for this @dsc! There's a few stylistic differences which I'll tweak before merging, will get to it soon though :)

@Bengt would you be able to send a pull request for this?

`npm`, as wonderful as it is, has all kinds of things going on in its codebase. Using a separate process insulates your editor from that, and I think it's best...

It's not a binary per-se, but I wrote [kss-node](http://hughsk.github.com/kss-node) and it has a CLI tool included that might be of interest?

@mdda where is your entry script loaded? Absolute paths shouldn't change anything but if you're using a normal (not global) browserify transform, the transform will only be applied to files...

@nfroidure you can use [sort-stream](https://github.com/dominictarr/sort-stream) to sort your files if need be :)

@jhejderup awesome, good to hear the data's there at least! Fingers crossed :)

fwiw, I've found that having camera input modules operate on a ray (i.e. origin + direction) makes things modularise really well. [camera-spin](https://github.com/Jam3/camera-spin) does this, albeit with a bunch of extra...

This is a tricky one! Apologies in advance for the brain dump, not necessarily recommending any of this but food for thought :) #### glslify in the browser It's possible...

I'm not sure! It's not been designed to, but you never know. You should try and see :)