Results 20 comments of Jaewan Park

@easwars > @hueypark : Do you see any issues at all with the implementation? I remember that you wanted this functionality quite urgently. Have you been using this buffer pool...

@efremovmi > you can add your own pool that will permanently hold memory, so it will still work well, unlike sync.Pool. The problem is that now nothing is returned back...

This PR will fix https://github.com/grpc/grpc-go/issues/6578.

I implemented a feature stream counts at the benchmarkmain and ran my workloads. The following is the result of the benchmark. ``` unconstrained-networkMode_Local-bufConn_false-keepalive_false-benchTime_10s-trace_false-latency_0s-kbps_0-MTU_0-maxConcurrentCalls_1-reqSize_1048576B-respSize_1048576B-compressor_off-channelz_false-preloader_true-clientReadBufferSize_-1-clientWriteBufferSize_-1-serverReadBufferSize_-1-serverWriteBufferSize_-1- Title Before After Percentage TotalOps 0 0...

> What does this feature do? This feature allows the stream API to send multiple streams. In real-world scenarios, API users may not only send a single message with the...

> Also, could you please explain why you want to make the change that you are making? Are you seeing some performance bottlenecks when running specific workloads? I am developing...

Done with https://github.com/grpc/grpc-go/pull/5898. I greatly appreciate your review.

I am interested. Please let me know what the next step is so I can proceed and resolve the issue.