huand
huand
Also for @trumank if you want to "fix it" in your user code I quickly tried this and works as expected ```rust frame_input.events.iter_mut().for_each(|e| { if let three_d::renderer::control::Event::MouseWheel { delta: (_,...
cool! be careful that it still works as intended most of the cases (probably some special config somewhere about mouse scroll stuff?) for example for me it works well with...
Possibly, I'm not well versed in the "most commonly admitted consensual .clang-format practices" so I'll let the decision to others. I was just looking through the definitions and I saw...
@youngzhaozju did you make some investigations on this?