Marcus Hudritsch
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Marcus Hudritsch
Thanks a lot for the quick answers. I forgot to mention that you can try it out in the browser in our WebAssembly-Emscripten-GLFW-WebGL version on: https://pallas.ti.bfh.ch/slproject/ Just choose the menu...
I guess I'm using an outdated OpenGL3 ImGui rendering. I have everywhere a io.DisplayFramebufferScale of [1,1]. On MacOS I'm requesting the OpenGL context with glfwWindowHint(GLFW_COCOA_RETINA_FRAMEBUFFER, GL_FALSE);