Hannah
Hannah
Thanks @gabriellagal! Let us know if you have any questions =)
No problem =)
@OmarShehata are you trying to use a `GroundPrimitive`? You would need to use a non-clamped polyline to draw on a vertical surface.
Also reported here: https://groups.google.com/forum/?hl=en#!topic/cesium-dev/x8-uWKKlYNc
This will be helpful for something I'm working on too =)
Someone requested this at the FOSS4G cesium workshop as well. I think this would be a really popular feature if anyone has the chance to look at it soon.
Initial work by @hanbollar in this branch: https://github.com/AnalyticalGraphicsInc/cesium/tree/camera-limiter See #6381 and #6172
Hmm, that's very weird. Thanks for reporting this @thw0rted! @ggetz any ideas here?
@OmarShehata this is how entities are designed to work when they're dynamic. The Entity API is really good at drawing things that are static, and things that are constantly changing,...
Thanks @emackey! I updated this issue and labeled it `doc`