Hannah

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@andreddosantos can you please paste a code example to reproduce the issue?

Update: This is broken in IE regardless of the OIT setting

There's also weird differences in the model outlining between `alpha: 0.1` ![image](https://user-images.githubusercontent.com/3451886/28792804-d5f7e3fa-75fe-11e7-8162-cbf308e89ed6.png) And `alpha: 0.0`: ![image](https://user-images.githubusercontent.com/3451886/28792812-dccbf1bc-75fe-11e7-8bee-934e6051df6a.png) In IE always, or in Chrome/Firefox with OIT disabled. Should that be a separate...

Thanks for the info @kalmykov! That should be helpful for debugging this

This was more-or-less by design, but it shouldn't be too hard to change

We just made the assumption that a default credit is probably something important and should always show on screen. Like I said, I don't think it will be too hard...

`addCredit` is for credits that depend on the view (imagery/terrain credits), and have to be re-added every frame. `addDefaultCredit` is for credits that are just always there (the cesium logo)...

I think it makes sense that `CreditDisplay` is part of the `frameState`, I wouldn't move it.

Thanks for reporting this @laurensdijkstra! Are you able to share the model with us so we can test with it?

@lilleyse we don't have the concept of a "Classification" at the entity level at all as far as I know. We use `GroundPrimitive` for `corridor`, `ellipse`, `polygon` and `rectangle` and...