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Order Independent Transparency incorrect additive blending
We use a tree model with alpha masked texture in gltf form that has a strange blending artifact when viewing many trees behind eachother and OIT enabled. The artifact is not present with OIT disabled, but then rendering is incorrect, as expected.
OIT enabled
OIT disabled
Thanks for reporting this @laurensdijkstra! Are you able to share the model with us so we can test with it?
Sure, here it is: pine-alpha.zip