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Create Vector2 type for UV's

Open zeroZshadow opened this issue 7 years ago • 2 comments

zeroZshadow avatar Nov 25 '17 23:11 zeroZshadow

Vector2 has been introduced as Point2D in 33ba8fd and then renamed to Vector2D in bd0f8e0

Is there something specific (unrelated to sprite) where you wanted to use this?

Hamcha avatar Dec 06 '17 09:12 Hamcha

The mesh currently has a float pointer for its UV's, it should be updated to the new vector2 type. I've not sure if similar stuff is done anywhere else

zeroZshadow avatar Dec 06 '17 17:12 zeroZshadow