Eddis S.
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Eddis S.
> Hi, seems fbx animation from Mixamo can not render Hi, could you please link the model you use? Because rendering animation highly depends on how assimp processes it.
Yeah, Sorry for that, definitely my bad. >tesselation.tcs: 0:621(38): error: no matching function for call to `getVertexNormal(int)'; candidates are: 0:621(38): error: vec3 getVertexNormal(uint) There was something about implicit casts from...