Honnisha

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I'm trying to figure out what the cause is. I have added logs before the line where error occurs parry/src/partitioning/qbvh/update.rs ``` if child < self.nodes.len() as u32 { if depth...

Created pr to fix this issue https://github.com/dimforge/parry/pull/169

Possibly, but this will require change all the entire interface from PowerUI to unity ui system, its a lot of work.