hobogenized

Results 2 issues of hobogenized

Currently builds debug and text shaders on refresh, which is not necessary. Will want to separate rebuilding resources from shader building and reuse shaders for the new built resources.

I'm trying to figure out if setLayer as it is in AppKit supports setting a CAMetalLayer for an NSView. The example I'm following is as follows: https://github.com/KhronosGroup/MoltenVK/issues/78 I'm trying to...