miniplex
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A 👩💻 developer-friendly entity management system for 🕹 games and similarly demanding applications, based on 🛠 ECS architecture.
Bumps [@types/jest](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/jest) from 28.1.6 to 28.1.7. Commits See full diff in compare view [](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores) Dependabot will resolve any conflicts with this PR as long as you don't alter...
Bumps [ts-jest](https://github.com/kulshekhar/ts-jest) from 28.0.7 to 28.0.8. Release notes Sourced from ts-jest's releases. v28.0.8 Please refer to CHANGELOG.md for details. Changelog Sourced from ts-jest's changelog. 28.0.8 (2022-08-14) Bug Fixes allow .mts...
Bumps [@changesets/cli](https://github.com/changesets/changesets) from 2.24.2 to 2.24.3. Release notes Sourced from @changesets/cli's releases. @changesets/cli@2.24.3 Patch Changes Updated dependencies [b023e4b]: @changesets/assemble-release-plan@5.2.1 @changesets/get-release-plan@3.0.14 Commits ba6e718 Version Packages (#915) b023e4b Fixed an issue with...
Bumps [@types/react](https://github.com/DefinitelyTyped/DefinitelyTyped/tree/HEAD/types/react) from 18.0.15 to 18.0.17. Commits See full diff in compare view [](https://docs.github.com/en/github/managing-security-vulnerabilities/about-dependabot-security-updates#about-compatibility-scores) Dependabot will resolve any conflicts with this PR as long as you don't alter...
Bumps [react-merge-refs](https://github.com/gregberge/react-merge-refs) from 1.1.0 to 2.0.1. Release notes Sourced from react-merge-refs's releases. v2.0.1 Bug Fixes esm: add default export to maximize compat (8189083), closes #27 v2.0.0 Bug Fixes fix incorrect...
When an entity gets destroyed, its **world.entities** slot is not being reused when a new entity is created. This might a problem for shooter games where a lot of projectile...
Drafting ideas for future packages we could provide. ## miniplex-kit Provides a collection of components and systems that are useful in many projects: - Entity age - Cooldowns/Timeouts - Auto...
After using miniplex and miniplex-react in a bunch of projects, here's what I think the next round of polish (especially for the React components) could look like. ### Splitting up...
How does miniplex fare with getters/setters on entity objects? Are there any cool patterns we could use this for? Let's find out!
eg. `` - [x] Implement - [ ] Figure out what the heck is wrong with the typing - [ ] Add documentation to README