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How to visualize the large scale mesh map in real time? Are GPU and OpenGL used?

Open SLAMWang opened this issue 1 year ago • 2 comments

SLAMWang avatar Mar 01 '23 13:03 SLAMWang

Looking forward to your response.

SLAMWang avatar Mar 01 '23 13:03 SLAMWang

We don't use GPU in our ImMesh, which achieves real-time performance on just a CPU-only platform. For visualization, we use OpenGL for rendering.

Is GPU necessary or not? It depends on the scale of your maps. For non-large-scale mapping (e.g., total traveling length < 1 Km), the GPU is not necessary. On the contrary, rendering the map with a GPU indeed improves the rate of previewing.

ziv-lin avatar Mar 08 '23 05:03 ziv-lin