hippydave
hippydave
And 4.03: [4nxci-v4.03_macos.zip](https://github.com/The-4n/4NXCI/files/3101395/4nxci-v4.03_macos.zip)
The released 0.1 apk doesn't install on my Marshmallow phone, Failure [INSTALL_PARSE_FAILED_NO_CERTIFICATES] I re-signed it with a test key and it installed fine, I'm guessing the certificate you used isn't...
Source code would be appreciated, as with a couple of other people in the previous issue I would like to be able to use it on Mac.
No, this is built against the homebrew toolchain, for an official game you would need Godot built against Nintendo's official toolchain. If you can't do that yourself, there are game...
Thanks for the reply, so it was to provide compatibility, that makes sense. I know the REG names at the top are the more standard ones, but the defines lower...
> From my PR #185 there were atleast 2 snprintf calls that did not provide the format specifier. I wonder if there are more missing/incorrect specifiers in the code Thanks!...
Command-H works to minimise the game so you can access other apps
> It should be possible to build this from source rather than use the provided x64 Linux builds with box64. You will get better performance and less power draw. Yep...
> It should be possible to build this from source rather than use the provided x64 Linux builds with box64. You will get better performance and less power draw. Well...
Not the focus of this issue, but for the glitchy videos, I tried [this commit](https://github.com/Zenkibou/fallout1-ce/commit/deb3f21c7f9f03616b666e748be40936b59686db) which says it fixes it, but didn't work for me so I tried rolling back...