touchHLE
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High-level emulator for iPhone OS apps. This repo is used for issues, releases and CI. Submit patches at: https://review.gerrithub.io/q/project:hikari-no-yume/touchHLE+status:open
This PR brings the game to the menus. However it doesn't reach gameplay. This app requires way too many unimplemented UIKit stuff to function so I've just focused on bringing...
Users don't know that they should include dependencies manually on CI builds; it would improve their experience - and effectively turn CI builds into (potentially) ready-to-use "nightly" builds - if...
I tried using touchHLE on my old phone, but when I start it, I only see a white screen. I've tried different OpenGL options, but the result is always the...
An issue to collect reports of graphics driver issues on Android, because this is probably going to become a theme. I have only had the opportunity to test on devices...
The app has the default Android icon when installed and the APK displays the default version 1.0, instead of the current one. I would contribute these fixes myself but I'm...
This is a bit of an odd request, but I noticed you had a compatibility database. It seems to me that, in this early stage of development at least, it...
Linux AppImage/Flatpak support for this would be neat.
add translate for appdb and app?and i try to re-sign(use my own keychain) the apk to upload th coolapk #180 and pull [touchhle](https://touchhle.org) to github repo? i try to clone...
Currently we have Rust types or type aliases for pointers (`Ptr`, …), sizes (`GuestUSize`, `GuestISize`), key Objective-C types (`id`, `SEL`, …), Foundation types (`NSInteger`, …), and more, but the core...
About fifteen years ago, people would write their own homebrew apps to run on the 1st generation iPod Touch and iPhone since iPhone OS 1.0 didn't have an app store....