hikari_no_yume
hikari_no_yume
I guess I have a newer Rust toolchain than you because there's one more lint for me: ``` warning: use of `ok_or` followed by a function call --> src/bundle.rs:36:14 |...
Ohh wow, I've stubbornly avoided using inlined format args, but maybe it's time for me to switch. Also, ah, for some reason I've never used `cargo clippy --fix`, I guess...
macOS has an `unzip` utility, I assume the same or a similar tool is available on common Linux distros. I was able to write this one-liner to check a bunch...
Oops, I got distracted. Works great in my testing. I was a bit worried it'd be slower than loading a pre-extracted file, but I can't notice the difference in release...
Yeah I guess, but I know from one of my emulator developer friends that even small titles can chug if you have to decompress too often! Luckily Monkey Ball has...
Yeah, looks good to me! My preference is to remove the info in the commit message about which commits were squashed, since that's usually useless extra info in future when...
Merged as 32d12cc697f8fc62770962b8d5a1fee44dfba677, thanks! I added a changelog and credited you via your GitHub username in c407ef831b9f67ef0ced294dc30208108b16cf2c. If you'd prefer a different style of credit, please let me know.
Hi, sorry, I need to clarify the README a bit: currently a game controller is the only option for the tilt controls; a mouse/touchpad can only be used for the...
I made the README a bit clearer (the copy in this GitHub repo). I'll keep this open as a reminder that I should experiment with mouse-based accelerometer simulation. I'm thinking...
I have been reminded that some of the Super Monkey Ball arcade machines used trackballs. I wonder...