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No mouse/trackpad option for tilt controls

Open eisnerguy1 opened this issue 2 years ago • 4 comments

So, I've got a 2015 MacBook Pro running 12.6.2. I'm trying to use my trackpad mouse and Super Monkey Ball isn't recognizing it as a mouse. Does the game only work with a physical mouse? Either way, thank you for helping to preserve old iOS games! 😄 👍🏻

eisnerguy1 avatar Feb 03 '23 18:02 eisnerguy1

Hi, sorry, I need to clarify the README a bit: currently a game controller is the only option for the tilt controls; a mouse/touchpad can only be used for the touch input.

You're not the first person to trip up on this. I think I could try to add mouse support, but I'm not sure it'll be a good experience.

hikari-no-yume avatar Feb 03 '23 18:02 hikari-no-yume

Ah, that makes sense. I'll give it a shot this weekend. Thanks again!

eisnerguy1 avatar Feb 03 '23 18:02 eisnerguy1

I made the README a bit clearer (the copy in this GitHub repo). I'll keep this open as a reminder that I should experiment with mouse-based accelerometer simulation. I'm thinking I could use the right mouse button for tilt controls, and the left mouse button for touch inputs. I guess that might be good enough for Super Monkey Ball and some other entirely tilt-control-based games.

hikari-no-yume avatar Feb 04 '23 10:02 hikari-no-yume

I have been reminded that some of the Super Monkey Ball arcade machines used trackballs. I wonder...

hikari-no-yume avatar Feb 07 '23 15:02 hikari-no-yume