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Yeah, I also had a basically very similar idea of having these programmable trackers and I think you are right in the conclusion that in the end this might be...
Okay so I found this blog post ( https://tomassetti.me/jariko-an-rpg-interpreter-in-kotlin/ ) which uses https://www.antlr.org/ which appears to be a tool that can parse 'any' grammar you design. Since the one needed...
Here are some of my thoughts in basically random order: 1. At first I wasn't sure why there is the distinction between regular and irregular data, but it became clear...
1. Regarding the use of a custom language: I mean the language you describe is very simple and probably not that difficult to port to antlr, the other approach would...
I agree with the points mentioned. I am vaguely familiar with scratch and looked at some images of pure data. To me they look like they would be hard to...
As an update from my side: I did some experiments and I think it is definitely necessary to do a custom antlr grammar, but that also seems to be a...
Yeah, having a separate branch on which we both work on sounds like the best way to move forward. When you find the time it would probably make sense for...
Hi @SamAmco uhm :point_right: :point_left: if you were to create a branch called feature/data_transformation, i think i have a some code I would like to push on there :flushed: