Hermet Park

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@wenjieshen Hello, Mac is not our primary target for OpenGL. It's deprecated. Rather windows or linux system is more practical test for us.

@SergeyLebedkin Hello, please confirm the performance beneficial on your side. Thanks.

> macos/intel Lottie, gl main vs gl @SergeyLebedkin Could you please test on windows machine? Thanks.

@wenjieshen please rebase & update the `thorvg.example`

It seems that 'ttf' is missing from the loader options in the package distributions.

@wenjieshen it's good to check wgpu implementation, rather than sw engine. cc: @SergeyLebedkin

> 1. Support the global image cache from thorvg, dotlottie loads the necessary images trough the Picture, holds the handle(id), assing the value instead of the lottie image assets. @theashraf...

An ideazation: ``` //Register any shareable image resource with a unique key(ie: "image/test.png") value... (In user side) static Picture::load(const char* key, const char* image, ....); ``` ``` //Use a shareable...

Come to think of it, We might need a general (downloadable) asset resolver. If the asset source is online, then a callback should be supported. Let me know if you...

> Do these options support wasm? @tsingwong will soon.