Hermet Park

Results 592 comments of Hermet Park

@SergeyLebedkin by their announcement, guess we can use v4.0.5.

replaced with https://github.com/thorvg/thorvg/issues/3835

Matte3 sample: [36504.json](https://github.com/user-attachments/files/19634871/36504.json)

@JSUYA Understood. Now, we need a real scenario of those usages. I introduced them from the get go for that reason, but ThorVG lies somewhere between bottom side primitive graphics...

Please suggest any actual issues of yours so that we can review together. Thank you.

> I don't disagree with the direction, but I'm just worried. If you ask me about a actual use case... there is Tizen. Tizen is using an old version of...

@JSUYA The Accessor demonstrates a workaround approach. Now, we can provide the paint ID directly, making the getter optional. The key components are the setters and retainable nodes, which allow...

@lpogic thanks, updated the opacity. Animation is a data-driven feature. Users need to query these properties to control the animation. Thus, it's necessary.

it might be a good idea to add a directive to exclude the getter functionality (and more utilities) during the build. In compact versions like the player, we could remove...