heppocogne

Results 2 comments of heppocogne

Have you registered `GlobalEnum.gd` as an autoload-script?

I think this is a bug that should be fixed, but fortunately you can detect the collision in CharacterController.cs in this case. CharacterController.cs: line37~ ```CSharp MoveAndSlide(); KinematicCollision2D kc = GetLastSlideCollision();...