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CryHTML5 is a bridge between the Chromium Embedded Framework and the CryEngine renderer, which allows developers to rapidly build UI for their games using HTML5 and JavaScript.

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And in a way I have, but probably not in the direction you were thinking. I've hacked it (square peg, round hole, very heavy hammer) into working with DirectX11 directly...

One of the first tasks would be to remove the dependency to the Plugin_D3D which is no longer needed as CryENGINE V is now shipping full engine Sourcecode. So one...

help wanted